His huge life bar means that you have to keep up whipping away sickles while trying to get in a hit or two — a long and tedious process. Artorias the Abysswalker is built up as a legend throughout the runtime of Dark Souls , and when you face off with him in the DLC named after him it almost lives up to the hype.
He feels remarkably like fighting another player, behaving with a realistic and unpredictable set of rolls, dodges, and slashes. Fighting Artorias is a gripping, intense challenge, and you can see shades of his design in every good one-on-one fight in the Souls games and their various imitators.
The boss battle with Culex solidifies the weird place Super Mario RPG occupies in the Mario universe, a blend of beloved games and genres.
In the official Castlevania cosmology, Death plays second fiddle to Dracula, despite being, you know, death. But unlike the original Castlevania , Death has a second form — a floating head that whirls around the room after you. Something feels off, though. Chains are rattling. Terramorphous is a massive tentacled terror; an intended capper to Borderlands 2 , this raid boss is designed to wreck even the most prepared players. Spawning only in a mission called You Will Die Seriously , Terramorphous is an eldritch killing machine, all armor and flailing limbs, and each one of these limbs can kill you in a hit or two.
The initial level cap in Borderlands 2 was level This guy is Bring friends and your best guns, and keep your distance. Sonic 2 was about speed, but to challenge its players one last time, it forced them to slow down. Only when Tyrant is properly hurt and bleeding after taking some blows is it a good idea to launch the catapult in the cargo bay to send Tyrant flying off the plane and down to his death. The epic shot of his butt when he first boards the plane will forever go down as one of the sexiest introductions to a boss.
Ultimecia and her squad of sorceresses put up a good fight, but it was optional boss Omega Weapon that presented the greatest challenge. Otherwise your party is going to be faced with attacks that cause automatic knockouts and one-hit kills. Kingdom Hearts has a thing for adding secret bosses in its Japanese rereleases. The much-maligned second Legend of Zelda game gets a lot of heat, but one thing it had going for it was a quintessential boss moment: Shadow Link. The boss fight pits players against a perfect copy of their character — one that copies your moves as quickly as you can rattle them off, and can almost perfectly match you blow for blow.
Fighting a version of yourself that copied your every move was stupidly tough but extremely inventive. An evil shadow version of Link was so iconic, Nintendo reused the idea repeatedly in Zelda games, rolling it into the future iterations of the franchise.
The debate about what was the hardest boss fight in Dark Souls is eternal, but Ornstein and Smough have a strong case. A Laurel-and-Hardy duo, Ornstein carried a huge spear while Smough waddled around with a massive hammer. Ornstein can harry you from far away, and if Smough gets in close, his hammer swings hit hard and are difficult to dodge. From Software obviously enjoyed the idea of forcing players to deal with multiple bosses; Dark Souls 2 is littered with boss fights that have you taking on multiple enemies including, at one point, a horde of mohawked rats.
Instead, players must get close — especially in the second half, when Ludwig becomes lucid and gains a giant holy blade. Allowing any sort of distance at that point is far riskier, but Ludwig also gains powers that punish you for getting too close.
Not a fun guy, that Ludwig. Players found themselves contending with their health regeneration stunted, constantly under fire from minions both large and small, and only actually able to send one player at a time to damage Crota during a brief, fleeting window. It was so grueling that Destiny players willingly disconnected their consoles from the internet once they found out they could glitch their way to victory.
Dracula is a recurring villain in the long-running Castlevania series, and the master vampire usually puts up a good fight. Goro has four arms and a fondness for anabolic steroids. Get in close and his four fists will put you down in just a few hits. To beat him, wait for him to approach and then high-kick in. If he blocks the high kick, uppercut and then hope you get away clean. In fact, the entire game is about taking down the titular great white. The final fight requires excellent timing in order to lure Jaws out and stab him with the bow of your boat, and messing up means you get to do the whole thing all over again.
Worse yet, he has help. First, he separates you from your party, then he charges across the small combat arena with punishing, unblockable dash attacks.
Easy to write off as cheap or overpowered, M. The perfect boss for the perfect fighting game, M. Ninja Gaiden , on the other hand, required precise timing, quick reflexes, and the ability to make choices on the fly.
There are no good options when fighting her. Try to gain some distance and Alma unleashes a barrage of homing projectiles. Move in close and she dodges away while also using her ability to go vertical to punish you for overreaching. Beating Alma required a combination of tactics, positioning, and sustained focus that set the stage for some of the truly punishing bosses of the Dark Souls series.
Some of them reportedly became physically ill, passing out or vomiting during the marathon battle. So why was the Pandemonium Warden so tough? It took on 20 different forms during the fight, and some of them could literally take hours to beat. It also added a two-hour time limit. Seven months later, a linkshell called Shard of Apathy finally killed the Warden — with five minutes to spare. After fighting your way through the second Dark Souls 2 DLC, descending through a kingdom of ash, you find yourself in a plain arena, and this guy waits for you.
Oh , you say. This will be fine. How wrong you are. The Fume Knight feels, at first blush, like an imitation of the Artorias fight from the first game, but his moves seem specifically designed to punish players who use the kind of tactics that work against Artorias.
His second, smaller sword allows him to attack from any angle, preventing you from just following his off arm to better dodge attacks. The Fume Knight is one of the hardest enemies in all of the Souls games. Punch Out is a game first and foremost about rhythm. After a game full of tight, rhythmic encounters with colorful and sometimes unfortunate national stereotypes, fighting Mike Tyson is like doing that well-practiced dance with a bulldozer.
Every punch has the potential to knock out our plucky hero, Little Mac, and beating him requires punishing every opening Tyson gives you. The former heavyweight champion was the nemesis of a great many young Nintendo players, and even though he was replaced with Mr. Talk about your nightmare fights. The original Mega Man is difficult enough as it is, composed almost completely of tough-to-kill enemies, unforgiving, pixel-perfect jumps and stupidly tough boss fights with killer robots.
But then you get to the end of the game, and come across a huge yellow bad guy who looks like he belongs in a Tasmanian Devil cartoon. You just have to get very, very good. Yellow Devil is a funny kind of boss. What makes this fight so frustrating is that it asks you to rely on platforming abilities that you may or may not actually have at this point. Shooting enemies in a Mega Man game is one thing, but being asked to dodge moving platforms that can kill you in a near-instant while finding a small window to shoot at an enemy is quite another matter entirely.
Batman is another one of those notoriously difficult NES games that manages to peak with a final boss fight that somehow makes the rest of the game feel almost reasonable by comparison. The amount of mistakes you have to avoid in order to actually beat Dracula is simply ridiculous. Matthew Byrd SilverTuna Matthew Byrd is a freelance writer and entertainment enthusiast living in Brooklyn. Think your boss hates you? You're probably right.
But it's time to get revenge now. Kick your boss out the window and make him fly as far as possible to earn money. Most video games become more and more challenging the further you progress. Towards the end there is a final battle, that you have to survive in order to win the game as a whole. Cemetery of Ash. Vordt of the Boreal Valley. High Wall of Lothric. Sword Master Lion Knight Albert. Curse-Rotted Greatwood. Undead Settlement. Crystal Sage. Road of Sacrifices. Eygon of Carim. Abyss Watchers.
Farron Keep. Deacons of the Deep. Cathedral of the Deep. High Lord Wolnir. Catacombs of Carthus. Old Demon King. Smouldering Lake. Dark Black Knight Weapons. Pontiff Sulyvahn.
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